II · Ferrovia · 1846, the height of the railway mania
Ferrovia: coal, steel and steam in 1846
The short version. Ferrovia is the steam age of Be a CEO, set in 1846 at the height of the railway mania. You run a house of mines, mills and railways in a world of coal smoke and brass. It starts with £8,000 and 1 freight car, 8 towns, 12 routes, 10 goods and 5 rival houses.

Lay the lines, load the freight cars and run the works that feed a new age. Smoke, bridges and furnaces mark the map.
Houses like Fenwick & Hallam Bank and Crane Iron & Steel want the same coal, the same rails and the same ear in Parliament.
- Starting purse: £8,000
- Fleet at start: 1 freight car
- Towns: 8 (5 at the start, 3 open in later years)
- Routes: 12
- Goods: 10
- Works you can build: 14
- Rival houses: 5, and 3 more that enter later
Goods and base prices in Ferrovia
These are the base prices in the game’s data (£). Local supply and demand move them from the first day, so you buy where a good is made and sell where it is scarce.
| Good | Base price |
|---|---|
| Coal | £32 |
| Steel | £78 |
| Cloth | £22 |
| Grain | £6 |
| Tea | £230 |
| Brick | £11 |
| Slate | £13 |
| Wool | £16 |
| Sugar | £46 |
| Machinery | £120 |
Towns of Ferrovia
- CoalbrookValley coal town
- AshmoorFoundry town
- WexmillCotton-mill town
- Port HallamHarbour city
- LordsbridgeCapital of the Kingdom
- ShaleburySlate-quarry railway town · opens in later years
- FellmoorMoorland wool town · opens in later years
- GullhavenSugar harbour · opens in later years
Rival houses
Rivals at the start
- Fenwick & Hallam Bank
- Crane Iron & Steel
- Great Western Junction Co.
- Ashby & Lowe Spinning Co.
- Blackpit Colliery Company
Houses that enter later
- Lark Valley Canal Company
- Hobday Brothers Carriers
- Wren & Daughters Tea Merchants
Every rival house has a head with a temperament: cautious, balanced or reckless. When you grow too dominant, rivals can band together against you.
8 dilemmas from Ferrovia
- Every master in Wexmill says lock them outThe Wexmill hands have struck for a ten-hour day.
- Everyone says go round Cinder GapYour new line must pass Cinder Gap.
- Every broker says buy more railway sharesRailway shares are the only talk in every club.
- A clerk brings you Great Western's real accident bookA frightened clerk has brought you the Great Western's true accident book.
- Third class in open trucksEvery line carries third-class passengers in open trucks, in rain and smoke and sparks.
- Grain merchants say hold the famine grainThe potato blight has struck and Wexmill is hungry.
- Crane's furnaces have gone coldA furnace collapse has stopped every blast at Crane Iron & Steel.
- The King of Railways wants your lineMr Hector Grail, whom the papers call the King of Railways, offers to fold your house into his great amalgamation.
In the game
The other ages
I. Valmora · Year 412, Lantern CalendarIII. Meridyen · The present dayAbout Be a CEO (closed alpha, Windows)


