# Valmora: trading in a medieval kingdom of caravans

Valmora, the medieval age of Be a CEO: 8 towns, 10 goods with base prices, 5 rival houses and 8 dilemmas on caravan roads.

Canonical: https://mantar.io/beaceo/valmora

Valmora is the medieval age of Be a CEO, set in year 412 of the Lantern Calendar. You run a trading house on caravan roads between mountain holds, salt flats and harbours.

- Starting purse: 8,000 cr
- Fleet at start: 2 wagons
- Towns: 8 (5 at the start, 3 open in later years)
- Routes: 12
- Goods: 10
- Works you can build: 14
- Rival houses: 5, and 3 more that enter later

## Base prices (cr)

- Iron: 40 cr
- Salt: 18 cr
- Silk: 260 cr
- Dwarf ale: 7 cr
- Grain: 5 cr
- Timber: 10 cr
- Wool: 16 cr
- Copper: 44 cr
- Pearls: 290 cr
- Glass: 64 cr

## Towns

- Kordag Hold: Mountain mining town
- Saltmere: Salt-flat trading post
- Silverport: Harbour city
- Aldheim: Royal capital
- Blackwood: Forest timber camp
- Hornmarch: Highland fleece market (opens in later years)
- Glimmerdeep: Copper-mine town (opens in later years)
- Pearlholm: Headland pearl harbour (opens in later years)

## Rival houses

- Royal Salt Company
- Goldcut Bankers
- Shadow Caravan
- Brightwater Brewers' League
- Pearl Court Traders

Enter later:

- Ironbell Hauliers
- Thornmere Grain Combine
- Gullwing Coasters

## Dilemmas

- [A Caravan from the Fever Country](https://mantar.io/beaceo/dilemmas/fever-caravan)
- [Bandits Who Want to Be Guards](https://mantar.io/beaceo/dilemmas/bandit-guards)
- [Every House Is Selling Bread at Famine Prices](https://mantar.io/beaceo/dilemmas/famine-price)
- [Nobody Uses Swallow Pass](https://mantar.io/beaceo/dilemmas/swallow-pass)
- [A Partnership with the Horse Clans](https://mantar.io/beaceo/dilemmas/clan-partner)
- [The Crown Asks for a War Loan](https://mantar.io/beaceo/dilemmas/war-loan)
- [A Bale of Silk with a Hidden Flaw](https://mantar.io/beaceo/dilemmas/flawed-silk)
- [The Warden of Weights Cheats](https://mantar.io/beaceo/dilemmas/warden-cheats)

[Be a CEO](https://mantar.io/beaceo)
